Class GamepadMonitor

Gamepadの接続・切断を監視

Example

const { gamepadHelper } = pgul;

const moni = new gamepadHelper.GamepadMonitor();
moni.onConnect = (gp) => {
console.log("connected:", gp.id);
};
moni.onDisConnect = (gp) => {
console.log("disconnectedted:", gp.id);
};

Hierarchy

  • GamepadMonitor

Constructors

Properties

_activated: boolean = false
_onConnectListener: ((e: GamepadEvent) => any) = ...

Type declaration

    • (e: GamepadEvent): any
    • Parameters

      • e: GamepadEvent

      Returns any

_onDisConnectListener: ((e: GamepadEvent) => any) = ...

Type declaration

    • (e: GamepadEvent): any
    • Parameters

      • e: GamepadEvent

      Returns any

Methods

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